Frostpunk has topped 5 million gross sales in six years

Frostpunk has topped 5 million gross sales in six years

Chilling survival title Frostpunk has sold over 5 million copies in six years. That’s constant with developer 11 Bit Studios, which shared the news on Steam.

The studio acknowledged the milestone includes gross sales right through all platforms. It also divulged a alternative of playtime metrics, and revealed that on practical of us play Frostpunk for 24 hours.

Spherical 3 percent of avid gamers at the moment gain over 100 hours of playtime on checklist, and the rarest success—an accolade known as ‘The Metropolis Must always Live to teach the tale’ that could maybe most productive be earned when all other settlements distrust you—has most productive been unlocked by 0.6 percent of Steam avid gamers.

Frostpunk launched on April 24, 2018, to serious acclaim and loved years of enhance, with 11 Bit releasing a alternative of mountainous add-ons and updates to bring unique ingredients at the side of a picture mode, the flexibility to name characters, and a unique Unending Mode.

Frostpunk 2 on the horizon

The studio is now bracing for the start of Frostpunk 2, which is anticipated to debut on July 25, 2024. It now now not too prolonged previously carried out a week-prolonged beta test on Steam that allowed avid gamers to return to the Frostlands and set aside the sequel through its paces.

11 Bit objectives to manufacture bigger the franchise with the affirm-up by at the side of the flexibility to built total districts, every with distinct applications, when increasing cities. It would also be that you can maybe imagine to pass regulations by erecting a council building and dabble in publish-apocalyptic politics by working with (or in opposition to) different factions.

When fleshing out its bleak, bitterly chilly futurescape, 11 Bit had to work out how one can commit to its brutal reality with out descending into darkish comedy. Abet in 2018, we spoke with the studio’s society vogue designer Marta Fijak to be taught how the dev crew came right through basically the most moving variety balance to sell the thought of creeping authoritarianism.

In case you’re involving to hear how 11 Bit overcame that right hurdle, make certain to gain a examine out the elephantine interview.

Regarding the Author(s)

Chris Kerr

Records Editor,

Game Developer news editor Chris Kerr is an award-winning journalist and reporter with over a decade of journey in the game trade. His byline has appeared in significant print and digital publications at the side of Edge, Stuff, Wireframe, Global Alternate Conditions, and All through his profession, Chris has covered fundamental trade events at the side of GDC, PAX Australia, Gamescom, Paris Games Week, and Model Brighton. He has featured on the judging panel at The Model Essential individual Awards on just a few instances and appeared on BBC Radio 5 Dwell to focus on about breaking news.


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